iterami/Docs.htm/common HTM Repos/webgl.js/webgl_projectile(args)
- If the "projectile" arg is a string, then the character with that ID is used as the projectile.
- If the "projectile" arg is an object, then a new webgl_primitive_projectile(args) is created instead.
| character
| webgl_character_id
| string ID
|
| projectile
|
| string ID or object
|