iterami/Docs.htm/Tests/common/chess.js
's Turn
State:
chess_move() Response
50_moves
castling
en_passant
en_passant_taken
king_checked
king_checked_enemy
king_moved
pawn_promote
rook_long_moved
rook_short_moved
threefold
valid
Black
king
king_checked
king_moved
pawn_promote
rook_long_moved
rook_short_moved
time
White
king
king_checked
king_moved
pawn_promote
rook_long_moved
rook_short_moved
time

Override Rules
Threefold Repetition
+Time